HELL LET LOOSE
Description: A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.
Client: Black Matter Studio
Year: 2017
Hashtags:
Game Asset
High Poly Modeling
Low Poly Modeling
PBR Texturing
Unreal Engine 4

Authentic in every detail Our model is equal in size and detail to its real-life counterpart. The process Show more of creation was quite standard: there was no problem getting enough references rich in details. We created a mid poly model, unwrap bake and two sets of 4K textures.

A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.

Joining Hell A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations Show more ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several in-game vehicles that users will use directly in the combat. With a vision to create a game with AAA quality, we gladly took on the challenge to create life-like models for players to enjoy.





A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.


A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.


A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.


Authentic in every detail Our model is equal in size and detail to its real-life counterpart. The process Show more of creation was quite standard: there was no problem getting enough references rich in details. We created a mid poly model, unwrap bake and two sets of 4K textures.






Authentic in every detail Our model is equal in size and detail to its real-life counterpart. The process Show more of creation was quite standard: there was no problem getting enough references rich in details. We created a mid poly model, unwrap bake and two sets of 4K textures.




A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.

A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.

Authentic in every detail Our model is equal in size and detail to its real-life counterpart. The process Show more of creation was quite standard: there was no problem getting enough references rich in details. We created a mid poly model, unwrap bake and two sets of 4K textures.


A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.



A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.

Joining Hell A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations Show more ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several in-game vehicles that users will use directly in the combat. With a vision to create a game with AAA quality, we gladly took on the challenge to create life-like models for players to enjoy.

Joining Hell A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations Show more ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several in-game vehicles that users will use directly in the combat. With a vision to create a game with AAA quality, we gladly took on the challenge to create life-like models for players to enjoy.

Joining Hell A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations Show more ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several in-game vehicles that users will use directly in the combat. With a vision to create a game with AAA quality, we gladly took on the challenge to create life-like models for players to enjoy.

A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.

Joining Hell A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations Show more ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several in-game vehicles that users will use directly in the combat. With a vision to create a game with AAA quality, we gladly took on the challenge to create life-like models for players to enjoy.

Authentic in every detail Our model is equal in size and detail to its real-life counterpart. The process Show more of creation was quite standard: there was no problem getting enough references rich in details. We created a mid poly model, unwrap bake and two sets of 4K textures.

Joining Hell A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations Show more ever since the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several in-game vehicles that users will use directly in the combat. With a vision to create a game with AAA quality, we gladly took on the challenge to create life-like models for players to enjoy.



A grand project from Kickstarter, Hell Let Loose, was challenged to fulfil high expectations ever since Show more the launch of the campaign. Cassagi joined as an outsourcing studio tasked to create several AAA quality in-game vehicles that users will use directly in the combat. The workflow was quite straightforward. Initially, we did extensive research and data gathering on the net. We then created High poly and Low poly models of each vehicle, added textures and balanced them so that they look life-like in UE4. Keeping a consistent quality level was challenging between all the different models.








