Description: Our job was to create a highly-realistic looking and rigged in-game model for UE4. Perfection can be defined like this: perfection is when there is nothing to add, or to take off. This project's assets are highly detailed, and all parts of the vehicle ar modelled as close as possible to the physical original thanks to using blueprints and available references.

Client: Upsurge studio

Year: 2018

Game Asset High Poly Modeling Look Dev Low Poly Modeling PBR Texturing Unreal Engine 4

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